talked to Motion Twin and discussed the ideas and technology behind the recent pixel art roguelike action platformer Dead Cells.
Dead Cells Interview: Developers Talks Early Access, Accessibility Updates, & Continue Mode
Dead Cells' Latest Expansion Makes A Good Thing So Much Better
Castlevania is back! Discover Dead Cells' new DLC, Return to Castlevania – PlayStation.Blog
The story behind Dead Cells - Motion Twin
Dead Cells Dev Reflects on Past Success, Talks Future Plans
Interview: Dead Cells composer Yoann Laulan on scoring a rogue-souls-v – Laced Records
Dead Cells abrupt termination was a bid to promote publisher's new game, ex-dev says
A bunch of new content and additions are planned for the Dead Cells bagel - developers say
Dead Cells' developer Motion Twin reveals all employees are paid the same, regardless of position - MCV/DEVELOP
Dead Cells Interview - The Success, Unplanned Mobile Release, And What's Next - Noisy Pixel
Interview With the Developers of Dead Cells
Interview: Dead Cells composer Yoann Laulan on scoring a rogue-souls-v – Laced Records