Genshin Impact Surpasses $3 Billion on Mobile, Averages $1 Billion Every  Six Months

Genshin Impact Surpasses $3 Billion on Mobile, Averages $1 Billion Every Six Months

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Genshin Impact was the world’s top grossing Gacha-based mobile game in Q1 2022, Sensor Tower data shows.

Genshin Impact Has Made Over $3 Billion on Mobile - Gameranx

Genshin Impact generates $1 billion every six months on average, with 70% of its revenue coming from Asia

Chinese game Genshin Impact's summer fest draws large crowds in Seoul - KED Global

Genshin Impact continues to dominate mobile RPG market with over $3.5 billion in lifetime revenue

A Peek Behind Genshin Impact's $4B+ in Mobile Sales

The peek behind Genshin Impact's $4B+ in mobile sales, by Julia Hu

Genshin Impact Surpasses $3 Billion on Mobile, Averages $1 Billion Every Six Months : r/Genshin_Impact

Genshin Impact Surpasses $3 Billion on Mobile, Averages $1 Billion Every Six Months

Genshin Impact Has Made Over $3 Billion on Mobile - Gameranx

Genshin Impact on Mobile Tops $1 Billion Earned in Less Than 6 Months

Genshin Impact: Ayaka Banner Extended Indefinitely - Gameranx

Genshin Impact - Wikipedia

Genshin Impact Surpasses $3 Billion on Mobile, Averages $1 Billion Every Six Months

Genshin Impact wins Mobile Game of the Year., award games 22