Player spending has averaged $160 million a month since December 2020, Sensor Tower data shows.
原神』、リリース半年で約10億ドル(約1084億円)以上を売り上げる【Sensor Tower調査】
Marvel's next big mobile game
Mobile Genshin Impact earned $5 billion in record time
SensorTower] Genshin Impact Races Past $1 Billion on Mobile in Less Than Six Months, Page 3
Genshin Impact becomes fastest mobile game to make $5 billion in revenue - ReadWrite
Genshin Impact Generates $2 Billion on Mobile in First Year
Genshin Impact' Is Making A Billion Dollars Every Six Months On Mobile Alone
Drivers of Global Gaming Industry's Growth
Genshin Impact averaged $1 billion in revenue every six months
Genshin Impact Made Over $1 Billion In Just Six Months
Genshin Impact mobile sales generate US$1B every six months
Genshin Impact becomes fastest mobile game to hit $5 billion in player spending, ahead of Candy Crush and Honor of Kings
Are Aether and Lumine from Genshin Impact angel-like beings within the game lore? - Quora
Genshin Impact earns $1 billion every 6 months on the mobile platform alone: Reports